What BPM is Trip-hop?
Trip-hop sits between 80–100 BPM. Our catalog isn't tagged for trip-hop as a separate genre yet, so the numbers here are the editorial range rather than a measured median — we'd rather say that than guess.
Ambient / Downtempo · 1990s Bristol — present
Method: how we correct half-time BPM detection — why fast genres get stored at half speed, and the rule we apply before publishing a median.
Editorial range
80–100
Family
Ambient / Downtempo
Era
1990s Bristol
Editorial range, not a measured one
Our catalog isn’t tagged for trip-hop as its own genre — most of our tags come from Beatport, and Beatport doesn’t carry one. So there’s nothing here to measure a median from, and we’re not going to invent one. The range, family context, technique and history below are editorial. The moment the tag lands, the distribution chart and example tracks appear on this page. Think we’re missing something? Tell us.
Why this tempo?
Trip-hop emerged from 1990s Bristol as a deliberate rejection of rave's 120+ BPM velocity. Producers like Massive Attack and Portishead anchored the genre at 80–100 BPM to accommodate sampled hip-hop breaks—typically chopped from 90s funk and soul records—without time-stretching artifacts that would degrade vinyl warmth. The slower tempo created space for orchestral strings, vocal processing, and cinematic arrangement that would collapse under faster tempos. Dancefloor function shifted from kinetic release to immersive listening; the genre's home was the club booth, not the peak-time surge. Equipment constraints—sampler memory, tape saturation—favored deliberate, layered production over density-through-speed.
Where trip-hop sits on the tempo axis
Median BPM of trip-hop compared to neighbouring genres in the same family. Closer medians mean easier cross-genre transitions.
Trip-hop
90 BPMDowntempo
105 BPMAmbient
112 BPM
Producing trip-hop — tempo notes
- ›Anchor your kick pattern at 88 BPM to preserve the weight of sampled breakbeats; faster tempos compress the pocket and flatten the swing inherent to 1970s funk sources.
- ›Use sidechain compression on pad layers with a 2–3 bar release, not quarter-note sync; this mimics the breathing space of orchestral arrangements and prevents the genre's signature cinematic sag.
- ›Set your hi-hat swing to 55–60% at 92 BPM to replicate the human timing of live session drummers; quantized hats will sound sterile against the genre's atmospheric intent.
Mixing trip-hop sets — tempo notes
- ›When blending trip-hop tracks, extend your blend length to 16–32 bars at 90 BPM; the genre's slow harmonic movement demands longer EQ transitions than house or techno.
- ›Roll off kick fundamentals below 60 Hz and compress the 200–400 Hz band to prevent mud accumulation; trip-hop's layered strings and vocal reverb will occupy that space.
- ›Use a 0.5–1 dB cut in the 2–4 kHz band across your master to soften the genre's inherent digital artifacts from 1990s samplers and tape emulation.
FAQ
What BPM is Trip-hop?⌄
Why is there no measured distribution chart here?⌄
At what BPM should I produce a trip-hop track?⌄
Plan a chemistry-scored set